Author Archives: Nathan

Change of idea

Some of you may know about my app, ForgetMeNots. ¬†Well after an incomplete series of technical difficulties, I’ve decided that ForgetMeNots would be too much work for my given time frame. Instead I’m working on a much easier and quicker app that I’m calling the AI Tutorial. It’s going to be an app that teaches users how to use App Inventor. It’s going to include my previous app, teaching users how to use multiple screens, as a section. The overall skeleton of the app is complete. Now I just need to throw in some pictures and dress it up a bit and it should be ready for the market.¬†That’s it so far but I may change some stuff around a bit.

 

It’s been a while

I should’ve blogged more often, I know. In the past week I’ve gone through almost the whole SDLC with my app. I had a coding issue that kept me from testing the app for like a week, so when I finally fixed it most of the code was still prototype. When I first tested it, everything appeared to work just fine, except for a bit of code I had sliced out. I was so excited. Further testing revealed a big problem. If I can fix this problem before our deadline the app will be finished. If not I’ll have to resort to Plan B.

First day back

Today’s class was nice. We presented our app ideas to the class while Imani filmed us, but we did it outside. This didn’t seem to pose too many problems until it was my turn to present. I had to start over many times because of the wind being loud and blowing my hair in my face, and people making background noises. Eventually I was able to finish my presentation, and Mr. Marco told me that there was an app similar to mine on the android market, going for $50. This is why I wish our apps didn’t have to be free.

Blogging hiatus

Sorry about the recent gap in blogs. I’ve been unusually exhausted lately and have been falling asleep quite early. In class related news, on Tuesday we brought back out the mobile app design notepad things to help create visuals for our apps. We drew the screens that our apps would have on them and that was pretty much it. Mine was finished kind of quickly because my app doesn’t need alot of screens. Also our team was the first to openly have a student use the “Figure 8” gesture in their app. Today in class Ms. Leshell wasn’t there so we pretty much just worked on our SDLC documents

Progress!!!!

Today in class we went over the SDLC again, but with a few additions to the life cycle, such as purpose and prototype. In the middle of Ms. Leshell’s explanation, Mr. Marco had returned with the pizza, and for the first time ever, we didn’t immediately stop to get to the food. Ms. Leshell just continued explaining the life cycle, with Mr. Marco eating chicken in the background, just making the students hungrier. Eventually Ms. Leshell finished the life cycle and we got to eat. Towards the end of class I went back to working on my app. I ended up staying an hour late just coding. I can’t say much but I finished programming the password feature on the app and part of the way into the next feature. I might be able to make multiple apps before the program is over.